Creating a new 5e game without magic created some major hurdles. The first major hurdle is that classic D&D is entirely tied to the magic systems, and all of the classes are built around magic as a core of the game. To that end, it became clear very early on that Born from Ice needed entirely new classes that could … Read More
What is “Born from Ice”?
When I think about tabletop role-playing games, the scenes that come to mind are those of wizards and warriors, of enchanted forests and fiery dragons, or of the deep distant future, cybernetic implants, or exploring alien worlds. Taking a step away from the common fantasy or sci-fi tropes that permeate the TTRPG space, I began to envision a new unique … Read More