Without Magic, What Kind of Adventures Can an RPG Offer? When we think of roleplaying games, our minds often drift to realms brimming with magic, mythical beasts, and arcane mysteries, and Stone Age adventures don’t really seem to fit. These fantastical elements have become almost synonymous with the RPG genre, setting a certain expectation for what these games entail. Venturing … Read More
Why No Magic? Making a No-Magic Setting
Moving on from Magic Magic is a cornerstone of most fantasy tabletop role-playing games (TTRPGs), especially Dungeons & Dragons (D&D). The allure of casting fireballs, healing wounds, and transforming into fantastical creatures is an integral part of the D&D experience. So, why would anyone want to remove such a compelling component from the game? That’s the question I grappled with … Read More